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Deus Ex 3 CONFIRMED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Written by Pacdan

While details are still…umm…virtually nonexistent, Deus Ex 3 is has now officially in development! Oh my God, can you say game of the year 2010 (or 2009 if you want to be really optimistic).

It’s supposed to be getting a 24 month development-cycle, which is normal for anything less than a blockbuster release and longer than many, but seems to be potentially a little short for something of the magnitude of Deus Ex. Now before you call me crazy, you have to understand that the first Deus Ex was absolutely huge. The levels were, for the time, massive and the open-endedness was just unheard of. Heck, except for GTA nothing has really matched that level of an experience, Bioshock included. I’m not saying it’s not enough time, I just hope the developers don’t end up limiting the scope of the game because of it. With a talented team, it should be more than workable, I’ve just heard so many horror stories of rushed development.

I really hope that they don’t pull some standard FPS bull just to try to make it mainstream. People apparantly haven’t figured out that all that does is make something crappy. For those unaware, heres what happened before: Deus Ex 1 = brilliant, completely untraditional game = great sales. Invisible War (Deus Ex 2) = comparatively average, small, more traditional (although not without its Deus Ex touches) = lousy sales.

I really think that the success of Bioshock is going to help them though, since it proved that type of game can be successful. When Bioshock was early in development, no one wanted it. They had to try pitching the idea to many publishers before getting someone to support it. Hopefully we’ll be able to see more of the System Shock/Deus Ex/Bioshock style of game now, since its perceived as being something that can be marketable and successful. I honestly think that Bioshock was only a step in the right direction, rather than a perfect vision of what games should be. Bioshock just worked to all the steps backwards that the game industry has taken. While it’s certainly a great game, reviews saying things like “[BioShock] is a beacon. It’s one of those monumental experiences you’ll never forget, and the benchmark against which games for years to come will, and indeed must, be measured,” are just flat out wrong. System Shock 2 was Bioshock a full 10 years ago. I’m not kidding, in many ways they’re virtually the same game. Hell, System Shock 1 had a lot of these innovative ideas back when DOOM was still popular. There not innovative at all, there just bringing back the great ideas that should have redefined the industry in new packaging. I do hope that Bioshock has a positive impact in paving the way for more of these types of games, but these ideas should have become standard all those years ago when System Shock 2 and the first Deus Ex came out. The game industry has literally regressed since the release of Deus Ex back in 2000 and Bioshock was just the first game to put us back in the right direction. Not to say that they haven’t done anything right. There have been some good FPS ideas out there, like some aspects of Halo (much as I’m not a fan, they had some good ideas), but no one has brought out anything that is of the caliber as a complete package that Deus Ex was. Let’s just hope that Deus Ex 3 is another step in the right direction. The potential is definitely there, the developers just need to put it to use.

Oh, and before I get too much more off-topic, there’s a teaser too (assuming the embedding actually works):

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